The audio of the game begins with a somber, dark anthem, and dialogue is voiced in an incoherent foreign language, translated and transcribed in English across the screen. Visually, Papers, Please has nostalgic, 1980’s graphic style, which aligns well with the narrative’s time period. Players are placed in the role of an immigration officer assigned to a border checkpoint. Papers, Please is set in the year 1982 within a fictional totalitarian government reminiscent of the Soviet Union. Endless mode provides a traditional gaming experience with a scoreboard, minus most of the narrative elements. Indie game developer Lucas Pope coins his game, Papers, Please, as “a dystopian document thriller.” Designed to emulate the challenges of immigration regulation and border control, Papers, Please has also been labelled a “serious game” or “puzzle video game.” Pope split the game into two sections: “story mode” and “endless mode.” Story mode has 20 alternate endings based on the players’ choices.
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