![]() The answer came not from thinking about game design, but from watching players define the meta. ![]() But stealth isn’t exactly a new concept for a League assassin, so our next question was, “How do we make him feel different?” Since the team was making a roguish assassin kit, stealth seemed like the obvious choice. They’re all slippery, and they all promote guerrilla-style attacks where you burst down an enemy before disappearing into nothingness. In League, that looks like untargetability in the form of Akali’s shroud, crowd control like Pyke’s stun, and invisibility like Talon’s ult. One of the things that make assassins effective is their ability to attack you before you can strike back. Someone who fits the “let’s-make-this-Lux-playing-fool’s-life-miserable” playstyle. Akshan’s gameplay development goal was to create a roguish assassin. A New Kind of Assassinīefore we get lost in his dreamy eyes, let’s start with his origins. Oh, did we mention he’s a midlane marksman with a grappling gun, stealth, and a revive? Don’t worry, we’ll get to that later. He’s a man who believes in doing the right thing, no matter the cost. He’s a Sentinel of Light who swings into battle wielding an ancient weapon of tremendous power.
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